TLDR;
This video provides a comprehensive overview of various rifle-type weapons in the game, showcasing their unique skills and functionalities. The video covers a range of rifles, from those with grenade launchers and machine gun capabilities to high-speed and beam rifles, as well as signature weapons from notable Gundam series.
- Dual Rifle with Grenade Launcher
- Machine Gun Beam Rifle
- High-Speed Rifle
- Beam Rifle
- Spinning Wild Fire Rifle
- New Gundam Speed Rifle with Grenade Launcher
- Sand Rock's Signature Rifle with Bazooka
- Spreadshot Carbine
- Double Zeta Beam Rifle
- Wildfire Missile Rifle
- Strike Freedom Rifle
- Yaku to Veil (Shotgun Disguised as Rifle)
- Twin Buster Rifle
- Zam Buster
Dual Rifle with Grenade Launcher [0:57]
The Dual Rifle comes equipped with a grenade launcher. A standard attack deals 12K damage, while holding the attack button fires a grenade, increasing the damage to 16K plus an additional 200 from the grenade.
Machine Gun Beam Rifle [1:20]
This beam rifle functions as a machine gun, expending energy rapidly when fired. The weapon provides a continuous stream of shots, making it unique among rifles, but it drains energy quickly and requires frequent reloads.
High-Speed Rifle [1:54]
The High-Speed Rifle requires charging before firing, releasing a burst of shots upon release. A normal attack consists of a three-shot burst, while charging the weapon results in four to five bursts. The regular shot is generally more effective since charging doesn't increase damage.
Beam Rifle [2:58]
This beam rifle allows continuous firing while the attack button is held, depleting the energy gauge. Even with an unlimited gauge in training mode, there is a limit to how long the beam can be sustained. Once the gauge is empty, firing ceases until it recharges.
High-Speed Plus Beam Rifle [4:05]
Combining the features of both high-speed and beam rifles, this weapon fires in bursts like the high-speed rifle but can also be charged for continuous beam emission. It allows the player to charge and fire while moving, offering strategic flexibility.
Spinning Wild Fire Rifle [4:57]
The Spinning Wild Fire Rifle is a compact weapon with a unique spinning attack when the fire button is held. While the normal shot is a standard single shot, holding the button causes the rifle to spin, though it doesn't appear to increase damage. This weapon can be used effectively both at a distance and in aerial combat.
New Gundam Speed Rifle with Grenade Launcher [6:09]
This rifle combines a high-speed firing mode with a grenade launcher. It fires a quick first shot followed by a grenade. The combination of the two functionalities into one weapon is efficient.
Sand Rock's Signature Rifle with Bazooka [6:57]
Sand Rock's signature weapon is classified as a long-range rifle with a bazooka. Its long-range capabilities are notable, allowing the player to target enemies from a distance. The grenade functions similarly to other grenade launchers.
Spreadshot Carbine [8:03]
The Spreadshot Carbine functions like a shotgun, firing multiple shots in a spread pattern. It is most effective at close range. Holding the attack button charges the weapon for a longer, more concentrated shot.
Spreadshot Plus Grenade Rifle [9:52]
This weapon combines a spread shot with a grenade launcher. At close range, it delivers a concentrated burst, while at long range, the shots scatter, making it useful for building hit bonuses from a distance. The grenade launcher functions as a standard single-shot weapon.
Double Zeta Beam Rifle [11:09]
The Double Zeta Beam Rifle fires two shots in its normal mode. Holding the attack button initiates a charge, resulting in a powerful blast with visual effects, significantly increasing damage output.
Wildfire Missile Rifle [11:56]
This rifle is a missile-type weapon with a spinning wildfire ability. Holding the fire button unleashes a barrage of missiles, functioning like a machine gun. The number of shots depends on the weapon's capacity, with a limited number of shots before requiring a reload.
Strike Freedom Rifle [13:09]
The Strike Freedom Rifle fires a standard beam. Equipping two of these rifles, one in each hand, doubles the beam output, enhancing visual impact and damage.
Yaku to Veil (Shotgun Disguised as Rifle) [14:48]
Despite being classified as a rifle, the Yaku to Veil functions as a shotgun. It fires a spread of shots effective at close range. It's charge function is not working.
Twin Buster Rifle [16:25]
The Twin Buster Rifle operates similarly to the Strike Freedom Rifle, firing a beam. Equipping two of these rifles significantly increases the beam's size and damage. Firing both rifles simultaneously unleashes a massive, iconic beam attack.
Zam Buster [17:35]
The Zam Buster features a three-point shot as its standard attack. Holding the attack button charges the weapon for a nuclear blast. The charge time is extensive, requiring abilities that accelerate charge speed to make the weapon practical in combat.